Sculpting in java.time

public final class Instant
extends Object
implements Temporal, TemporalAdjuster, Comparable<Instant>, Serializable

This class models a single instantaneous point on the time-line. Time is one and undivided.

If you throw even a cursory glance into the past, at the life which lies behind you, not even recalling its most vivid moments, you are struck every time by the singularity of the events in which you took part, the unique individuality of the characters whom you met. This singularity is like the dominant note of every moment of existence; in each moment of life, the life principle itself is unique. To achieve this, the class stores a long representing epoch-seconds and an int representing nanosecond-of-second, which will always be between 0 and 999,999,999.

Life, constantly moving and changing, allows everyone to interpret and feel each separate moment in his own way; use of identity-sensitive operations (including reference equality (==), identity hash code, or synchronization) on instances of Instant may have unpredictable results and should be avoided.


public final class Duration
extends Object
implements TemporalAmount, Comparable<Duration>, Serializable

A time-based amount of time, such as '34.5 seconds'.

This class models a quantity or amount of time in terms of seconds and nanoseconds. But I am not thinking of linear time, meaning the possibility of getting something done, performing some action. The action is a result, and what I am considering is the cause which makes man incarnate in a moral sense.

A physical duration could be of infinite length. The model is of a directed duration, meaning that the duration may be negative. It is not possible to catch the moment at which the positive goes over into its opposite, or when the negative starts moving towards the positive. Infinity is germane, inherent in the very structure.


public abstract class Clock
extends Object

A clock providing access to the current instant, date and time using a time-zone.

In a certain sense the past is far more real, or at any rate more stable, more resilient than the present. The present slips and vanishes like sand between the fingers, acquiring material weight only in its recollection.

Best practice for applications is to pass a Clock into any method that requires the current instant.


public class DateTimeException
extends RuntimeException

Time can vanish without trace in our material world for it is a subjective, spiritual category. This exception is used to indicate problems with creating, querying and manipulating date-time objects.